

A couple of relatively neglected heroes in Dragon Knight and Tiny have received some much-needed buffs to help them regain some popularity in the meta.ĭragon Knight can now transform into a dragon more often, as his Elder Dragon Form ultimate had its cooldown reduced from a constant 115 seconds to 115/110/105 seconds.
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Of course, not every change that Icefrog made in the 7.30c patch was a nerf. Meanwhile, Sticky Napalm had its debuff duration reduced from 8 to 7 seconds and no longer increases the damage from the Fae Grenade neutral item while Flamebreak's damage per second was reduced from 20 to 15 damage per second.ĭragon Knight, Tiny get buffs, Dawnbreaker added to Captain's Mode With that said, Batrider's base vision during daytime was increased from 1200 to 1600 units. The ability's bonus vision has also been significantly reduced from 200/400/600/800 to 100/200/300/400, further reducing the ability's effectiveness as a scouting tool.
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The 7.30 update gave Batrider a significant boost in early game strength, which allowed the hero to snowball to victory in many games and steadily climb to the top of the win rate charts.įirefly, arguably Batrider's strongest ability, had its cooldown in the early game massively increased from 46/42/38/34 to 52/46/40/34 seconds. Meta heroes that emerged after the release of the 7.30 update, such as Batrider and Clinkz, have also received significant nerfs. His 20-second cooldown reduction talent for Shapeshift at Level 15 now just reducing his ultimate's cooldown by 15 seconds while his +30% damage bonus for Feral Impulse talent at Level 20 was scaled back to provide just a 25% bonus. Feral Impulse's bonus damage aura has been reduced from 12/24/36/48% to 11/22/33/44% while tha ability's bonus health regeneration component was dialed back from 2/4/6/8 health regeneration per second to 1/3/5/7. Meanwhile, Lycan was hit with a nerf on his ability to buff his army of summoned units with his Feral Impulse passive. Zoo meta nerfedĮven as the Necronomicon remains buried in the item graveyard, the 'Zoo' meta and its leading proponents in Beastmaster and Lycan have made a huge comeback in the 7.30 update thanks to the Helm of the Overlord getting some significant buffs. This reduced bounty only affects the player that is taking the stacks, however, and the player that stacks the camps will have the gold bounty they get for it unaffected. With the 7.30c patch, Icefrog is scaling back how much resources teams can get from their neutral camp stacks by scaling the gold and XP bounty from stacked Neutral Creeps by 15%.

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In both professional matches and the high-tier pub games played in recent patches, whichever team is able to stack and farm neutral camps the most almost always ended up victorious. Neutral camp stacking has long been a focal point in high-level Dota 2 play, as it gives teams a relatively easy way to quickly gain a huge amount of gold and experience for one or two of their core heroes.Īs a result, high-level games tended to revolve around stacking as teams engaged in teamfights to either contest or protect neutral camp stacks.


The 7.30c balance patch for Dota 2 has been released on Saturday (11 September), bringing with it some long-overdue nerfs to neutral camp stacking as well as meta heroes such as Batrider, Beastmaster, Clinkz, and Lycan.
